System Design

How would you approach designing a real-time game server that minimizes cheating?

Software EngineerEngineering ManagerTechnical Program ManagerMachine Learning Engineer

Snap

Palantir Technologies

Asana

Dropbox

Oracle

Mu Sigma

Did you come across this question in an interview?

  • Outline the architecture for a gaming system that supports cross-platform play and progression syncing.
  • How would you approach designing a real-time game server that minimizes cheating?
  • Propose a high-level design for a system that can handle millions of concurrent players in a single game world.
  • Create a multiplayer game platform that supports real-time interaction.
  • Develop a real-time multiplayer game engine.
  • Design a platform for multiplayer online gaming in real-time.
  • Develop a system for fast-paced real-time multiplayer games.
  • Build a real-time platform for multiplayer gaming.
  • Design a system for real-time multiplayer gaming.

Interview question asked to Machine Learning Engineers, Technical Program Managers, Engineering Managers and other roles interviewing at Tinder, Postmates, Carousell and others: How would you approach designing a real-time game server that minimizes cheating?.